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Sunday, 10 November 2013

The second chronological but last played entry in the epic Wipeout series


Yet another title that I got many years ago but has been left by the way side until now.  I had put this entry in the Wipeout series off in apprehension of it's high difficulty level.  But after actually playing it,  it didn't seem terribly difficult after all.

It did however seem very short.  The campaign as it were only consisted of 9 races across 3 difficulty levels. There were other modes too like head to head and time trials but I was not interested in those and only wanted to do the main races.

The game play is the same as every other game in the series.  Namely high speed anti gravity racing that gets more and more high speed as you progress. It's been said that the handling in this game is the best in the entire series but having played them all now,  I would still say that Wip3out had the best handling of all the games in the series.  And is still my favourite by far.  But the handling in this one definitely comes a close second and Wip3out just refined it a little more.

Although this was only the second game in the series, this was the first game to pioneer the absorption of unwanted items allowing you to regain shield power without having to wait to get to the pits at the end of each lap.  It also introduced many of the now staple weapons such as the quake and energy drain. It also featured a huge amount of advertising for Red Bull for some reason.

An excellent Wipeout game all in all even if it was a bit short but it set the precedent of the better handling and more feasible tracks making it much more approachable than the bone shatteringly difficult first game.

It's also a tearful goodbye for me to Wipeout because I have now played every game in the series and with the closing of Studio Liverpool, there will never be any more made.

Quite sad. Goodbye Wipeout. Thanks for the wild ride.

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