Tuesday, 24 December 2013
A little known portable 4th wall breaking game from the mind of Suda51
This one has been on the backlog for a fair amount of time. It was put on for the sole reason that it was made by the much insane Suda51 of who I am a big fan of. I knew very little about it going in apart from that it had many 4th wall breaking moments. Because of this, I was considering cutting it from the backlog. Now having played it, I think I could have done that quite safely without missing much.
Mechanically, it's a fairly normal action RPG in the vein of Secret of Mana or Vagrant Story etc where there is no separation between the overworld you move around on and the battles. You just move close to enemies and engage battle mode and your character attacks automatically when it is his turn. There are still hard numbers and levels and values so it's not as simple of a battle mode as the likes of a Zelda game and you can easily be out-classed and quickly pummeled if you try to fight an enemies too many levels ahead of you. There are also magic techniques which are referred to as Techs in this game. One unique feature to it is the addition of decals. Which are one of the aforementioned 4th wall breaking elements. You collect decals which can then be stuck onto the screen over the real world for a variety of effects such as attacking enemies or warping back to base and such.
The story is one of 3 main characters. A professor guy who seems to be an alien of some kind. His ship has been shot down and crashed on earth. The power cells are missing and it's your job to get them back. A small child who the professor ropes into doing this helping (the character you control). And you. The person controlling this small child. Yes, you are often spoken to directly by the professor as he is aware of your presence and will talk to you as if behind the main characters back. It's a little strange at times but seems to work pretty well. In the process of hunting down these power cells you come across another group who wants them for less pleasant reasons and conspiracies appear and so it all unfolds.
Overall, this was a fairly enjoyable little action RPG, but I don't think I would have missed out on a lot had I removed it from my list. It's 4th wall breaking antics added little to it and it lacked the usual signature brand of madness that Suda51 normally adds to games that give them such appeal to me. A dissapointingly average affair overall sadly.
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