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Showing posts with label Star Wars. Show all posts
Showing posts with label Star Wars. Show all posts

Tuesday, 5 November 2013

A long put off sequel to a classic Star Wars RPG of the past


I have very fond memories of playing the first game in this series, the original Knights of the Old Republic back in my first year of Queen's University almost....10 years ago now. Man, I'm old.

It was a fantastic action RPG set in the Star Wars universe roughly 4000 years before the original films. But not much changed in those 4000 years because most things are by and large the same. You controlled a character who the force was with, so to speak and would go through the game accumulating experience, levelling up and choosing new force powers to develop or strengthen as well as new abilities traits. So you can do the usual multi-varied approach to most situations like talking (which is this time aided by force persuasion), stealthing or shooting (and lightsabreing). Except for the later games in the Jedi Knight series it offered what I feel to be one of the most authentic and immersive Star Wars universe experiences that you could possibly imagine. Every detail and line of dialogue and piece of grime on old rust bucket ship just feels like genuine old school Star Wars and it's great to be able to run around in that world chopping shit up with a lightsabre. Naturally, you meet a lot of characters along the way and some of them come with you for the ride. This gives you an opportunity to develop other types of characters such as gunslingers or support characters and also gives you people to talk to about stuff and many opportunities for the phrase "I have a bad feeling about this." to pop up.

I often thought this was a precursor to the Mass Effect series because before I had played those games, everything that was described about them to me sounded like a direct copy or further development of the systems in place in Knights of the Old Republic and now having played all of those that initial suspicion was confirmed. The dialogue systems in particular share a great deal in common and KOTOR's dialogue trees seemed to pave the way for Mass Effect's dialogue wheels.

It may seem odd at this point that all I have done is explain what the original game is like, but the reason for that is simply this: barring plot, locations and characters, the sequel is almost identical. The engine is the same, licensed out to Obsidian by Bioware to make this game. The weapons are the same, the levelling system is the same, the dialogue system is the same. Pretty much everything is the same and that's not all the surprising seeing as this came out barely a year after the original in what seems like was probably just an attempt to cash in on the critical acclaim of the original. And while that may sound bad initially, when it's a rehashing of a game that good, it's not a bad thing at all. Immediately after I started playing it, old memories came flooding back to me and I was soon greatly enjoying being back in the swing of being a Jedi in training.

The only one minor complaint I'd have about this one is that the story is less epic than the original and by the end, I was having a bit of trouble following it to be honest. But you can't have it all. It's still a fantastic game and a very worthy sequel to another awesome game. Some reviews were not so kind to it, but I could not find any reason for this at all because the only minus point it has compared to the original is the aforementioned rehashing. And that due to it's rushed release schedule, a lot of content had to be cut and quite a few bugs were left in it. But it developed such a following that a fan made mod was developed to fix these bugs and add back in the majority of the cut content. Check it out here.. And go play this game while you're at it. And the original too. Because they're both great.

Saturday, 16 February 2013

Started playing this not long before the film came out. But then stopped playing it so as to avoid spoilers. Then only got back to it now 8 years later. Overall a fairly standard hack n slash affair but well put together and enjoyable to play. Also nice splicing of bits of film footage into it. However, I am tired of every Star Wars game on the planet trying to find ways to nerf lightsabres. It is a lightsabre. Besides other lightsabres and corodite armour, it can cut through anything in 1 slice. But yet every Star Wars game finds ways to make everything be able to block a lightsabre. Which is bullshit.

Thursday, 21 June 2012

Lazy console port, but still lots of force pushing lightsabre chopping fun

Sunday, 17 April 2011

nothin but bits. and lightsabers. #legostarwars3

Sunday, 31 October 2010

wow....force unleashed was very short. feel like i only started it and it was over. 9 levels in total. none of which were terribly long....

and some of them were multiple sub levels of the same location. so only 5 locations in total. and one of those was just basically a cinematic...so 4 really. haha. still a jolly jedi jaunt though. endings a little implausable....darth vader cannot be restrained. haha

Saturday, 30 October 2010

been a while. played a few things since the last post...

Dante's inferno: total god of war clone. and i mean total. even down to the button assignments, movements, enemy types, etc. it just replaces greek mythology with christian mythology. nevertheless, i still enjoyed it. very....visceral depiction of the circles of hell. and god of war gameplay is always fun.

Advance wars:
finished this while over visiting Britt. Still just as hard as i remember it. needed quite a lot of help in many places....guess i just don thave a strategic brain. but it was still good to finish an old one i had left many years ago back in the gba days.

Heavy Rain:
been wanting to play this for quite a while. very interesting story with a most unexpected conclusion...quite a nice change to have the focus on the story for a change. I managed to keep everyone alive and get the best ending. much more...down to earth than farenheit was. haha. very involving game.

Alan Wake:
also been wanting to play this for a while. saw nath play through it and didnt expect to like it much when i got round to it, but i really enjoyed it a lot. i played it with the extra developer's commentary which gives a lot more cool insights into the story and development. and i loved seeing all the references to max payne and nordic mythology. the attention to detail in this game is frankly astonishing. not even just the environments (which are very detailed), but the depth of the character development, back stories, little details and secrets and snippets of information everywhere. so much to see. played both dlc episodes too and feel that 'season 1' concluded nicely. heres hoping they get to make a season 2.

Star wars the force unleashed 2:
just started into this. very similar to the first one. but still enjoyable jedi action.