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now playing on the backlog

Thursday, 29 November 2012

Should have been a main mission probably. But still another good addition to the plot. Liara and her friend are total fucking beasts. Hope more DLC will come

Sunday, 25 November 2012

Quite a lot easier than the first one. And shorter. And on a lesser scale. Still lots of awesome choppy choppy action and the combat is more involved. Up close and personal. And a lot of very cool moves. Very sad there will never be a third...

Thursday, 22 November 2012

Classic Tekken action. Good to see some of the golden oldie characters back. But not all of them...might have to unlock the rest

Also a notable entry because this game (technically...might decide later otherwise) pushed me over this years goal for number of games completed! And 39 days ahead of schedule no less! So plenty of time to push the number even higher.

Wednesday, 21 November 2012

After episode 4, it was clear this was never going to end well...but it was still a rough ending...and some pretty bad decisions. Powerful stuff all round. Bravo Telltale

Tuesday, 20 November 2012

Fucking madness. Starts with you being able to run faster than most cars, jump over buildings and throw cars down the street and only escalates from there into you single handedly taking out entire tank batillions and hoardses of giant mutants and entire military bases, stealing tanks and helicopters, sprinting down the street eating people to restore health, running up sheer building faces, jumping hundreds of feet in the air and gliding across Manhattan. Mad fun. Mad pace. Mad destruction. Bring on #2. Just sad the studio died and there will never be a #3...

Saturday, 17 November 2012

A lot more forgiving than the first. And actually kind of fun. Still ridiculous and cheesy through and through though. But kind of so bad it's good

Friday, 16 November 2012

Quick jaunt back to Colonial times for another PS3 exclusive DLC. To chase a traitor. But he got away. And apparently there were epilogue missions I missed too...

Thursday, 15 November 2012

Solid shooter action. Future guns are fun! But was expecting more mind messing action then occured...maybe I needed to mkae different choices. Quite easy too. Turns out I got the worst ending

Sunday, 11 November 2012

Much better than the reviews said. Mighty mighty long with all 4 campaigns though. Only did 2 (Leon and Chris) but still enjoyable like 5 in co-op. With some new cool additions like moving and shooting, diving to the floor and distant exchanges. Gonna have to revise the plot though to make sense of it....

Saturday, 10 November 2012

A good bit better than the trashing it got in most reviews. Although they were correct about the repetitiveness and memorisation required for a good few bits. Thankfully, this didn't get too annoying or spoil an otherwise very well put together game with great atmosphere. Called the ending halfway through the game though

Friday, 9 November 2012

Awesome snow robot explosion romp. Lacked the epicness of the 2nd game (and the co-op) but still a quality adventure. Story was equally obscure....

Tuesday, 6 November 2012

Even better than expected. Another masterpiece from Criterion. Just like Burnout only with real cars, a "campaign" of kind and gorgeous DX11 graphics. Bravo, Criterion. Bravo

Thursday, 1 November 2012

Another quality installment of Assassin action. Liked the outdoors and tree running and hunting and seeing a fledgling nation being born. Didn't like the lack of Ezio... Or the amount of work needed to do side-quests like building and getting new gear. Ezio did that much easier... Was the ending another cliffhanger? I don't know....felt like one