Longest and most boring of them all yet...hopefully the throwback ones are better
Sunday 30 December 2012
Saturday 29 December 2012
Friday 28 December 2012
Thursday 27 December 2012
Monday 24 December 2012
Very good sequel. Both these games are crying out for HD remakes. Despite their age, still have an awesome story and did a lot with the limited technology of the time. This one established many of the conventions of the Metal Gear series. Awesome stuff. Still very playable to this day. Still hard too...bring on more Metal Gear
Saturday 22 December 2012
Thursday 20 December 2012
Sunday 16 December 2012
Saturday 15 December 2012
Wednesday 12 December 2012
Thursday 6 December 2012
Tuesday 4 December 2012
Infinitely better than the second game. Worried me at the start because it felt very similar only in a jungle...but thankfully, it differentiated itself very well. Loads and loads to do. Plenty of variety in the missions, good story and skillset. Not to mention awesome eye candy. Bravo Ubisoft. You finally got Far Cry right. Feels good being a jungle warrior
Thursday 29 November 2012
Should have been a main mission probably. But still another good addition to the plot. Liara and her friend are total fucking beasts. Hope more DLC will come
Sunday 25 November 2012
Thursday 22 November 2012
Classic Tekken action. Good to see some of the golden oldie characters back. But not all of them...might have to unlock the rest
Also a notable entry because this game (technically...might decide later otherwise) pushed me over this years goal for number of games completed! And 39 days ahead of schedule no less! So plenty of time to push the number even higher.
Wednesday 21 November 2012
Tuesday 20 November 2012
Fucking madness. Starts with you being able to run faster than most cars, jump over buildings and throw cars down the street and only escalates from there into you single handedly taking out entire tank batillions and hoardses of giant mutants and entire military bases, stealing tanks and helicopters, sprinting down the street eating people to restore health, running up sheer building faces, jumping hundreds of feet in the air and gliding across Manhattan. Mad fun. Mad pace. Mad destruction. Bring on #2. Just sad the studio died and there will never be a #3...
Saturday 17 November 2012
Friday 16 November 2012
Thursday 15 November 2012
Sunday 11 November 2012
Much better than the reviews said. Mighty mighty long with all 4 campaigns though. Only did 2 (Leon and Chris) but still enjoyable like 5 in co-op. With some new cool additions like moving and shooting, diving to the floor and distant exchanges. Gonna have to revise the plot though to make sense of it....
Saturday 10 November 2012
A good bit better than the trashing it got in most reviews. Although they were correct about the repetitiveness and memorisation required for a good few bits. Thankfully, this didn't get too annoying or spoil an otherwise very well put together game with great atmosphere. Called the ending halfway through the game though
Friday 9 November 2012
Tuesday 6 November 2012
Thursday 1 November 2012
Another quality installment of Assassin action. Liked the outdoors and tree running and hunting and seeing a fledgling nation being born. Didn't like the lack of Ezio... Or the amount of work needed to do side-quests like building and getting new gear. Ezio did that much easier... Was the ending another cliffhanger? I don't know....felt like one
Saturday 27 October 2012
Tuesday 23 October 2012
Wow. Just....wow....don't think I've enjoyed a game so much since...Deus Ex: Human Revolution probably. Just did not want to stop playing it until it was done. A near enough perfect re-imagining of a brilliant classic updated with modern nuances making it just as good, if not better, than the original. Me, Steve, Kathryn and Betsy blew the field open with heavy weapons. Eugene and Matt covered us long range with dead-eye sniping. Scrooge was all out assault charging pointy tip of the spear with Nathan who brought in support and many live specimens. Steve 2 also brought in support but unfortunately developed a nervous condition causing him to panic under fire. Laura and Adrian saw little combat but tried admirably. Little John and Phil were the first of us to develop new and amazing psionic powers, but ultimately, it was Phil who made the final sacrifice to save the Earth
Sunday 21 October 2012
Restarting the fight. It's Halo. No doubt. 343 Industries first in the series is off to a good start. Didn't mess with the formula. It's still Halo. Quality of visuals is unbelievable. Looks like live action. And lots of really fun vehicle sections. Only faults I can give it is the music is very quiet, subdued and forgettable. Not like old Halo music at all which was unforgettable. And the story flings things at you without explanation and then takes them away again just as quick. But still. Bring on more of this.
Saturday 20 October 2012
Wednesday 17 October 2012
Tuesday 16 October 2012
Thursday 11 October 2012
Friday 5 October 2012
Wednesday 3 October 2012
One last visit to Italy with Ezio for a short PS3 exclusive DLC. Usual stuff. But brought back a lot of good memories. The next one will be in the civil war...
Sunday 30 September 2012
Tuesday 25 September 2012
Rocky and weird start that didn't feel very Metroidy (mainly due to the lack of total isolation) but it very quickly pulled itself together and returned to old form later on. Can't decide if the wiimote controls are a blessing or curse though....strafing is very nice. As is the ability to free aim. But lock on aim never fails...The final closing of the game was also a bit...not...metroidy. But all in all still awesome and good to see the universe ridd of phazon once and for all
Sunday 16 September 2012
Monday 10 September 2012
Another long forgotten entry left by the wayside perhaps...7 years ago. Finally laid to rest again today. Feels good. As for the game itself: good stuff just like it's predecessor. But with a lot of annoying new things...like dark world constantly eating you. And suit looking like ass for 90% of the game. And key hunting at the end...apart from that good stuff. Just hope #3 is more like #1
Tuesday 4 September 2012
Very similar to the first (probably the exact same engine) but with the time limit removed. While this sounded nice at first, it actually meant the game could be much longer...and as a result, it felt like it dragged a lot. Also didn't like that the bulk of the game was in the underground "Dungeons" or "Holes". Preferred the above ground work. And it was also very cheap in a lot of places. But still good!
Saturday 1 September 2012
Long put off but finally played it in preparation for Luigi's Mansion 2 coming out soon on 3DS. Very fun game. Not the usual Mario jumping and stomping but more puzzley and Ghostbustery. Stayed fresh and varied enough throughout the whole game though and didn't get boring or annoying. Good show Nintendo for the very first Gamecube game ever.
Friday 31 August 2012
Thursday 30 August 2012
Good to see old Shep back in action. Liking the first (well overdue) single player DLC. More of this and less bloody multiplayer map packs. Curious mix between sleuthing and killing. Some very tense action parts and an intriguing mystery to follow with a good conclusion explaining some (but not all...) of the Reaper's origins. Didn't say why the Catalyst suddenly thought of the Leviathans as a threat to organics...all they wanted to do was protect organics.
Monday 27 August 2012
Saturday 25 August 2012
Monday 13 August 2012
Sunday 12 August 2012
Saturday 11 August 2012
Monday 6 August 2012
Friday 3 August 2012
Tuesday 31 July 2012
Friday 27 July 2012
Monday 23 July 2012
Another awesome android game. Like the tactical shooting. Think it was using the same engine as Splinter Cell Conviction HD...
Saturday 21 July 2012
Friday 20 July 2012
Wednesday 18 July 2012
Tuesday 17 July 2012
Sunday 15 July 2012
Saturday 14 July 2012
Thursday 12 July 2012
Tuesday 10 July 2012
Monday 9 July 2012
Sunday 8 July 2012
Friday 6 July 2012
Thursday 5 July 2012
Tuesday 3 July 2012
Saturday 30 June 2012
Tuesday 26 June 2012
Sunday 24 June 2012
Thursday 21 June 2012
Saturday 16 June 2012
good shit. came together well at the end with a nice variety of melee and ranged weapons and an interesting twist on the zombies. buggy as hell though...lan doesnt actually work. But an awesomely huge world with sweet scenery and lots to do. Co-op very ell implemented too. Saves everything on both sides
Tuesday 12 June 2012
Wednesday 6 June 2012
Sunday 27 May 2012
Sunday 20 May 2012
Fantastic stuff. Motion plus gives better sword control. Challenging yet satisfying and only occasionally annoying. Only minor drawback is the lack of variety of areas. Visited the same 3 main places twice each. Apart from that 1 minor quibble, a fantastic game. and provided great starts to and explanations of most of the long running Zelda traditions.
Saturday 19 May 2012
Monday 14 May 2012
Monday 7 May 2012
700th game finished milestone! Also very very close to 60% total completion. Sweet.
As far as this game goes...I think I preferred seasons. It was more actiony. This one was fun, but a bit strange. It pulled a lot of races, characters and settings from Hyrule (that really shouldnt be in Labyrnia) and specifically from Ocarins of Time. Possible because both the Oracle games were released not long after Ocarina of Time so they wanted to cash in on it a bit with familiar aspects. The linking system is clever though. A lot of actions carried over and characters remember you and such and linking the 2 games provides a better "Real" ending.
Only 1 proper Zelda game left now. The most recent Skyward Sword. Probably wont bother with the knock off CD-I games or the BS snes remakes. But may do some of the Tingle spin offs...time will tell. They do look interesting.
Saturday 5 May 2012
Wednesday 2 May 2012
Another long forgotten game thrown to the wayside what was probably over 10 years ago finally finished. Feels good. The game itself is a little strange...feels like Link's Awakening...but is not Link's Awakening...it uses the same engine but is upgraded with colour and such and a whole new world and story. But still uses a lot of common items, graphics, environments and enemies. Game itself was fun enough but quite annoying in some parts. Lacked the polish and balance of a pure Nintendo Zelda game I'd say. Still a fine addition to the series though.
Sunday 29 April 2012
Wednesday 25 April 2012
Monday 23 April 2012
Monday 16 April 2012
Sunday 15 April 2012
A decent enough "trying to be gears" shooter. Copied the "slow walking and talking" and "hold Y to look" mechanisims. Not quite as bad as we expected it to be. Despite the awful aiming, toy like enemies (of which there were only 4 kinds). Also lacking any kind of real plot. But it was mercifully short. Clearly rushed out to tie in with the film. And serious over-use of the terminator theme and hammer sound effect, both of which lose their emotional impact when they are constantly played
Saturday 14 April 2012
Thursday 12 April 2012
A definite struggle to finish. very boring and repetitive. 12 levels in total, but only 6 really cause we had to do them all twice. also featured weird characters who werent the real ghostbusters and so dont matter. one of them was called b-gone.....enough said