finished dawn of war winter assault today. ended up being a lot harder than the original. i think that is a combination of the imperial guard sucking so much compared to space marines and their ranks need continuously replenished and different mission structures that usually had time limits or other restrictions built into them in some way so you didnt have time to just mass up as big a force as you could.
was going to have a go at dark crusade, but the installer seems corrupt so i had to get it again. while i did that, i had a quick go at dawn of war 2. which looks a lot nicer. and seems to be much more individual person and squad focused. no resource management at all and a non linear plot progression. its almost like...ghost recon in isometric view. and with space marines.
nathan had a go at deep fear on a saturn emulator. not bad for a game of its time (1999), but as with most games of its time, the voice acting sucked. and its also a blatant resident evil rip off. but underwater.
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