Awesome little indie game with great atmosphere and fantastic tunes. Can't make head nor tell of the story, but just a joy to play all round. Boss fights in particular are epic and awe-inspiring despite what they would first appear. And the narration is hilarious. And the old skool graphics despite being limited do a great job of creating the world and the characters. Everyone play it. It's short but very sweet
Wednesday, 27 February 2013
Tuesday, 26 February 2013
Monday, 25 February 2013
Incredibly short. No idea why it took them so long to make such a short game. I guess they were concentrating too much on stupid multiplayer. Asides from that, eye-achingly gorgeous as usual from Crytek. And lots of nano suit enhanced fun. Makes you feel like a total bad ass. Good to see Psycho back in action too. Story tied up nicely now. Or is it...? Just wish it had been longer...didn't feel like there was enough of it to enjoy. Wanted more.
Take note: this is the PC version. Won't look this nice on console.
Sunday, 24 February 2013
Wow. Epic saga. Started off in the run down streets of the Grove in Los Santos and rose to fortune and fame through the countryside, San Ferrio, the desert and Las Venturas. With crazier and zanier missions as it went ranging from taking over airfields, commendering jets mid-air, stealing harriers, robbing military trains with a jet pack and much much more wackiness. Bought this on PS2 pretty much on release in 2004. But only getting round to playing it now 9 years later. And on PC. Haha. I can see why a lot of people complained about GTA 4 being too tame and small time after this huge production of mad scale. But they are very different games. 4 was a much more personal and localised story. Where as this was a state wide crazy journey of gigantic proportions.
Anyone who has missed this entry in the series: play it now.
Thursday, 21 February 2013
Wednesday, 20 February 2013
Tuesday, 19 February 2013
Sunday, 17 February 2013
Multi player based game wherein the single player campaign was just 8 missions designed to train you on how to play the multi player mode. Which I will not be playing anyway. Haha. Bought this a while ago on Steam mistakenly thinking it had a co-op campaign but it did not. As for the game itself, seems a fairly standard run of the mill multi player FPS. Kind of reminded me of Tribes.
Saturday, 16 February 2013
Started playing this not long before the film came out. But then stopped playing it so as to avoid spoilers. Then only got back to it now 8 years later. Overall a fairly standard hack n slash affair but well put together and enjoyable to play. Also nice splicing of bits of film footage into it. However, I am tired of every Star Wars game on the planet trying to find ways to nerf lightsabres. It is a lightsabre. Besides other lightsabres and corodite armour, it can cut through anything in 1 slice. But yet every Star Wars game finds ways to make everything be able to block a lightsabre. Which is bullshit.
Friday, 15 February 2013
Nice spin off of the Metal Gear series. Hacking shit up is a lot of fun. Was quite short though. But good to see Raiden take the main stage again in a non-sucky form like he did in Metal Gear Solid 2. Gameplay wise quite similar to Platinum's previous game, Bayonetta with the added edition of the blade physics and lots and lots of cutting shit up in slow motion. Interesting to see how the world of Metal Gear has moved on since #4 as well. Another win.
Wednesday, 13 February 2013
Another ancient one long left behind finally laid to rest. Seemed a lot harder than I remembered it being. But then, maybe that's why I stopped playing it 6 years ago... Asides from that, this was a decent enough entry in the Burnout series. Despite not being a real Burnout game and just something EA shoved out to cash in on because Criterion (the real makers of Burnout) were taking too long to get Burnout Paradise out the door. So EA studied previous Burnout games and copy/pasted them to make this one.
Monday, 11 February 2013
Gradually departing further from the series' horror roots and going more towards action. Just like Resident Evil... The addition of co-op was nice but also made it less scary. Still a lot of fun for an action game. Thankfully, the micro-transactions were not that noticeable. Apart from some upgrades/weapons needing a huge amount of resources. The art and levels and enemies were all their usual gorgeous selves. But can't help but feel it's losing it's way... I think that Visceral had their hand forced by EA to put in most of the more negative parts like the micro-transactions and cover-based shooting.
Saturday, 9 February 2013
Friday, 8 February 2013
Thursday, 7 February 2013
Tuesday, 5 February 2013
Good portable entry in the series. Classic GTA action hampered only slightly by awkward controls and viewpoint due to hardware limitations. Apart from that lots of criminal antics fun and interesting to be part of the triads this time rather than murdering them. Well, murdering all of them rather than just some of them... Mini games also nicely done and don't feel tacked on.