Gradually departing further from the series' horror roots and going more towards action. Just like Resident Evil... The addition of co-op was nice but also made it less scary. Still a lot of fun for an action game. Thankfully, the micro-transactions were not that noticeable. Apart from some upgrades/weapons needing a huge amount of resources. The art and levels and enemies were all their usual gorgeous selves. But can't help but feel it's losing it's way... I think that Visceral had their hand forced by EA to put in most of the more negative parts like the micro-transactions and cover-based shooting.
No comments:
Post a Comment