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Showing posts with label Legacy of Kain. Show all posts
Showing posts with label Legacy of Kain. Show all posts

Friday, 5 July 2013

Epic conclusion to the story. If a little bit of a cliffhanger. The progress of hardware again allowed the progress of the game engine and combat in this entry was much slicker and faster. Sadly, as a result, the platforming was made almost face-eatingly difficult at times due to the static camera angles. There was again, a lot of retreading of environments in this game again and at points it felt like it was being padded artificially. But I didn't mind because it was just so awesome through and through. Glad to have this series done and still don't know why I put it off for so long....might have been because I got stuck so much in the original Soul Reaver I thought it would prove tiresome. How wrong I was. Epic music, epic story and all around awesome. Hope they revive this series like some of the rumours I have been hearing.

Friday, 28 June 2013

Another epic entry in the Legacy of Kain series. The story, while awesome and circular referencing back to itself a lot (due to much time travel and paradoxes) is also quite mind bending at times.

Thanks to the power of the Playstation 2, this entry was technically much superior to the previous one, but maintained all the good parts too. Very theatric and well voiced again. The combat did seem trickier, or maybe just more awkward, but there were only a handful of bosses this time and all right at the end rather than periodic ones like in the previous game. This entry was much more puzzle based and it seems "The Bosses" were actually just small dungeons that you had to figure out in order to get upgrades. One small complaint I have is that there was butt loads of back tracking and re-treading. There were maybe only 6 main areas or so and you visited each at least 3 times, sometimes more so by the time you were a third or so into the game, you had seem almost all the landscape there was to see and would only see it altered slightly from that point on. Hard to tell if this was due to intent, laziness, time constraints or technical constraints such as memory or storage. Never the less a truly epic title that again I'm not sure why I put it off for so long. On to the final and hopefully epic conclusion of this tale....

Tuesday, 25 June 2013

Wowzers. Got this when it first came out in 1999 (14 years ago now) but didn't get too far due to frustration from clunky controls and uncertainty on how to progress. Wish I had stuck at it because once getting into it proper it was amazing. Clever puzzles, fun combat, interesting mirror world dynamic and fascinating well written story full of twists and turns. Despite the hardware limitations of the time it actually was a very well put together game and just lots of fun to go through and watch events dripping in irony and poetry unravel. Can't wait to get into the other 2 games.